Osso VR, a virtual reality (VR) surgical training platform, is partnering with Sawbones, the originator of hands-on orthopaedic and medical workshop models.
Together, they’re digitising Sawbones’ traditional bone models to expand and diversify the products’ application, enabling the models to be used repeatedly and without barriers in the virtual environment.
Sawbones’ orthopaedic bones are designed to be cut, drilled, tapped, or gouged with standard hand or powered instruments, and can be used for different exercises. The ability to mold and mass-produce specific pathologies makes them ideal for large-scale surgical skills courses.
Osso VR’s scientifically validated training platform is designed for surgeons, sales teams and other trainees to address complexities in learning common procedures and how to use new medical devices by providing realistic, haptic-enhanced interactions in an immersive training environment. In addition, Osso VR’s technology offers objective assessment of technical skill by providing a robust analytics platform.
“As an orthopaedic surgeon, I’ve used Sawbones’ products for many years. It is a foundational element for orthopaedic training and we share similar missions to improve and standardise education in order to optimise patient safety,” said Justin Barad, co-founder of Osso VR. “Working together, we are able to take the traditional training paradigm to the next level by providing automated guidance, assessment, repeatability and portability.”
“Our bone models have been the gold standard for surgical education for decades, and by virtualising our models and our commitment to quality we will be able to impact an even greater number of surgeons and patients around the world,” said John James, VP of business development at Sawbones. “We are thrilled to partner with Osso VR and utilise their rapidly expanding surgical training platform to increase the reach and educational value of our product, furthering our mission of improving confidence through practice.”
Osso VR also recently announced at the AOFAS in America that they have launched the world’s first total ankle replacement virtual reality training module for Wright Medical’s INFINITYTM Total Ankle Replacement System.
This training scenario allows surgeons to experience in a hands-on way the value of patient-specific ankle arthroplasty including the ability to practice their fluoroscopic skills. Surgeons can train and assess themselves on the intuitive workflow of the procedure at their own pace, allowing them to rapidly become proficient in this high-demand, emerging technique.
Osso VR’s scientifically validated training platform is designed for surgeons, sales teams and other trainees to address new techniques and increase confidence through learning for new medical devices. The technology provides realistic, haptic-enhanced interactions in an immersive training environment. The company’s surgical training technology provides on-demand, educational experiences that are effective, repeatable, and measurable to help surgeons reach proficiency with the device.